

The plot of each mission is built randomly.

If you can survive on a colonized planet, then the game gives you a new goal: to fly away from this place. The project itself is characterized by a huge depth of built mechanics that you can apply to your buildings and the base as a whole. Surviving, getting food, achieving the study of the technological tree and understanding what the planet wants from you is the main task of the player.

Player in RimWorld must build a base on which the last forces of people are concentrated. Simulator of urban planning and strategic development of the base on a planet unknown to the player.
